Trapped on a dying world, the Doctor and Charley come face-to-face with those responsible for the war to end wars, while C’rizz tries to understand what has happened and learns the terrible truth.
Powerful forces are at work on Bortresoye that not even a nuclear holocaust can tame; natural forces that have excited the interest of Excelsior, the self-proclaimed saviour of her people.
With Charley immobilised and C’rizz left to battle against the elements with some of the victims of war, one final, desperate hope of escape presents itself to the travellers.
But who will be the last to leave the planet? Who will have to stay behind? And will the Doctor, Charley and C’rizz live long enough to find out?
Read More The Last
When the Doctor, Charley and C’rizz find their journey through the Interzone interrupted by a nightmarish vision, they are surprised to find the Kro’ka offering the perfect solution.
The Multihaven, a vast array of religions and faiths housed in one harmonious community, appears to offer the perfect sanctuary in which to convalesce. But under the guidance of the charismatic Laan Carder, one religion seems to be gathering disciples at an alarming rate.
With the Doctor and Charley catching glimpses of an old friend and C’rizz on the receiving end of some unorthodox religious practices, their belief, hope and faith are about to be tested to the limit.
Read More Faith Stealer
The Interzone is a fearsome nether-world protecting a zone ruled by the Kromon. Theirs is an arid land of dust and dying trees. Across the landscape are spheres that look like giant anthills. The Doctor believes that within one of these structures lie the clues that will lead him to his lost TARDIS.
The spheres are ruled by the insect-like Kromon who covet the TARDIS. When Charley is captured she is forced to metamorphose into a hybrid-insect Queen, and so to save her, the Doctor must barter his knowledge of space-time technology, all the while knowing that he risks opening up all the realms of space to a rapacious race whose creed is not to create, only to plunder.
Read More The Creed of the Kromon